It's been a few months since I lasted reported anything publicly about the Tech Fortress server. This is because I have been working on a lot of "back-end" work such as acquiring a subdomain, as well as adding a few new things and testing to make sure all of this works together.
New IP: tf.us.to
Still here? Then I suppose you'll want to read about the significant changes:
- New protection system: Instead of guessing how much the /protect command protected, I have implemented a "point-and-click" method of protecting your buildings. Issuing the /protect command will direct you to a 1 minute video link on how use this, as well as command-based alternatives to claiming land.
- In addition, this new protection system will protect animals, horses, and redstone buttons/levers/etc. due to popular demand, as long as they are inside your claim.
- PvP grief prevention: I initially held off from implementing any PvP protection to preserve the near-vanilla survival Minecraft atmosphere. However, after a couple of instances of obvious PvP grief, I decided to test out different implementations of PvP protection. PvP protection on respawns appears to be the best solution that maintains the near-vanilla survival Minecraft experience while also preventing occasions of repeated PvP harassment.
- Stuck? We've got you covered: Players often get stuck inside of other player's land claims. Thanks to the new protection system, we can teleport you out if this happens to be the case. Check out /stuck for more information.
Creative
After some brief testing, we decided it was best to have a separate, dedicated creative server. You can access this server at this IP: tf.us.to:22333- Plotworld, also known as "The Plots," contain 100x100 plots. Simply type /plot auto to claim your plot.
- The freebuild world uses the same new protection system, so you won't need to learn anything new to protect your buildings in Creative.
Future plans:
- Something about an online map is definitely in the works. It won't be Dynmap
- A smarter compass